Happy New Year! Back in November, 2008, I wrote a post on behalf of William Lidwell asking the readers of affectivedesign.org to submit comments and observations for possible inclusion in William Lidwell and Gerry Manacsa‘s new book; Deconstructing Product Design.
Tag: affectivedesign.org
UX Camp Edmonton
Affective Design is proud to sponsor the first user experience camp in Edmonton.
How to Be Happy in Business
Over at What Consumes Me, Bud Cadell has a great Venn diagram depicting the three aspects of work that intersect to produce happiness.
affective design is proud to announce that one of its latest user experience projects has been voted the Best Local Website in the annual See Magazine Readers Poll…
In Part 1 of this interview, I spoke with Rollout co-founders Anita Modha and Johnathan Nodrick about creating emotional experiences with their custom wallcoverings. In Part 2 of this interview, we talk more about the emotional experience of Rollout’s work.
Recently, I had the chance to speak with Anita Modha and Jonathan Nordrick of Vancouver-based Rollout about designing emotional experiences through their custom wall coverings. In part 1 of this interview, we spoke about their clients and the emotional experience of their work…
In Part 1 of this interview, I spoke with early Web pioneer Harry Max about how he used emotion to create the first secure online shopping experience. In Part 2 of this interview, Harry and I talk about how sensory sub-modalities influence and elicit emotion and picking the right personality for an interface in terms of power and status.
William Lidwell is the author of one of my favorite recent books on design, Universal Design Principles. Earlier this week, he asked me to invite the readers of affectivedesign.org to offer contributions for his new book: Desconstructing Product Design.
Last week, affective design’s latest user experience project was launched, with the help of Yellow Pencil (who handled the build) and Dirty Lab (who handled the visual design).
Over at Boxes and Arrows, they’ve just published an article I’ve written discussing how to design interfaces that encourage the creation of “flow“.